Skip to content
Thursday, October 15, 2026
Fusion Gaming Studio

The Ghostly-Charming Puzzler Functions as the Excellent Substitute to Spooky Scares

Not each autumn fright adventure needs to frighten players. From well-known tales like mystery-solving cartoons to charming series including Over the Garden Wall, plenty of Halloween-themed staples offer entertainment without causing fear. There’s also, a expanding collection of spooky-cute games featuring Halloween vibes, yet without the sleep-with-the-lights-on intensity of horror. Gloomy Eyes was released in recent months, and stands as an outstanding comfortable alternative to the intensely frightening releases of this year.

The game visual
Screenshot: Creators, ATLAS V, Design Group, Be Revolution/Untold Tales

A Distinctive Collaborative Solo Adventure

Described as a “self-coop” brain-teaser, Gloomy Eyes unites a living-impaired child named Gloomy and a human girl known as Nena as they begin an adventure to bring the sun back to their dark, dark environment. They look resembles collectible figures mixed with the figures from a Laika film. Their pale-skinned and tired-looking aesthetic draws inspiration from the visual style of Burtonesque cinema, and the narrative is a quintessential suitable for everyone journey. The duo forms an unbreakable friendship over the course of the game’s multiple stages as Nena strives to show to her priest uncle that, hey, perhaps zombies are actually good.

Original Gameplay Systems

The innovative term stems from the game’s interactive problem-solving. When Gloomy and Nena meet, gamers switch amidst the newfound friends to solve puzzles and advance through the areas. Since he's not alive, Gloomy can’t walk through the light of a streetlight, while Nena may be grabbed by loitering creatures without a lamp is focused on them.

It's necessary for them to cooperate closely — well, players control them in tandem — to advance through areas. Nena could adjust or temporarily shut off lamps to open routes for Gloomy, while the thoughtful youth will employ his undead power to shift around objects in the world, opening up routes for Nena.

Gloomy Eyes screenshot
Visual: Developers, ATLAS V, Design Group, Game Company

Immersive Level Design

The brain-teasers evoke memories a bit of The Gardens Between, in the manner the levels are hovering, miniature designs that the perspective pans around in coordination with your protagonists. Gloomy Eyes’ environments are highly entertaining, taking the duo around a fair and through a haunted house, among other locations. The game includes a “diorama view” option that enables you to pull back and spin the stages, both to enjoy the artwork and search for ways that may not have been apparent.

Slight Challenges and Complete Adventure

And that’s one of the few problems with Gloomy Eyes. Comparable to other titles with a fixed perspective, occasionally it's confusing where the heroes are able to move. Players might have to simply collide with a several various objects to determine which ones are interactable, as the game doesn't always indicate.

However, those minor challenges don't hinder of a eerie-adorable good time. Gloomy Eyes runs on the short side, with roughly three to five hours worth of challenges. Advanced areas combine light hidden movement and dynamic sequences with the puzzle solving, as Gloomy Eyes progresses to a fulfilling — and moderately unforeseen — conclusion.

Availability and Summary

Those avoiding the terror of fear-inducing titles ought to experience Gloomy Eyes. You can find it on Switch console, PS5, PC, and Xbox, and is available at a reduced price for a discount on digital platforms.

The spooky-cute adventure is out now on multiple platforms and offers a enjoyable alternative for fans in search of spooky entertainment without the fear factor.

By

Jeremy Wyatt

Founder and lead game designer, Jasper has been passionate about gaming since childhood and brings over a decade of creative development experience.

Fusion Gaming Studio

Type to search articles.